Sunday, August 26, 2012

NYC VTES LEAGUE #2 IS UNDER WAY

So I have been behind in a lot of my posts. After my 9 day VTES excursion, I took a small break from VTES and have only been playing here and there. Getting back into it though.

So we already onto week 3 of the league. I'm a little behind on what happened each week, so I will just post the results so far. No GWs for myself, but managed to pick up a VP or 2.

Congrats again to Selen Turkay for winning the first league! It was neck and neck with Kym Alishahi but due to some odd cross-table shennanigans (always happens) Selen was the winner!

The rules have been modified to please read below.

NEW YORK CITY VTES LEAGUE RULES
Introduction: So what do you do when you have a small play group, not many tournaments and are trying to make things not stagnant for your players? You start up a league that's what! This is a description of what the New York City VTES league rules will be. Other people are free to use this idea, or hopefully use this idea to spice up this great game in other ways.

Disclaimer: This is not a "official" tournament in terms of VEKN records and rulings. This is an exercise to have fun while being competitive and hopefully to encourage my New York players to try out new decks.

Background: The New York VTES crew is about 8 consistent players and 6 inconsistent players. We play every Wednesday and Friday. It is a good group of people with interesting decks and varying play styles.  Okay, enough of this, on to the League!


LEAGUE RULES
The rules are simple.

OVERALL RULES
1) First person to Five Game Wins (GW) wins the league.
2) If someone gets a GW, THAT PERSON Victory Points (VP) in that game are NOT counted.
3) If someone gets VPs but does not get a GW, those points ARE COUNTED.
4) Half points (.5) are not counted.
5) If the is NO game win, then Victory Points (VP) are counted.
6)FIVE Victory Points equal one Game Win
7) In 6 player game (see below), X effects (ex: Conservative Agitation, Parity Shift, Slave Auction) are capped at 5.

RULES IN TEST
1) No 3-player league games
2) 4 player - time limit: 1 hour 30 minutes
3) 5 player - time limit: 2 hours
4) 6 player - time limit: 2 hour 30 minutes
5) 1 League game per day


Common questions asked in development:

1) Q: Why have a league?
A: To add a bit of competitiveness with some actual prizes.

2) Q: Why only to 5 Game Wins?
A: I want the leagues to be short, to test out some League rules and to get prizes in the hands of the people who play. If someone wins early... okay next League! The first league went much longer then expected (4-5 months).  By lessening the number of VPs for convert for a game win, hopefully the league will go quicker. The number of games wins and the value of victory points maybe will change as time progresses.

3) Doesn't the people who go to Wed and Fri games have an advantage?
A: Technically... yes. But the purpose of the League is to encourage people to play. And the person who plays the extra day still needs to win of course.

4) Q: Are you still going to have tournaments?
A: Yes. A smaller tournament is in the works but I want to try and get out of towners to come.

5) Q: What is the prize support?
A: Currently the prize support is 10 packs. In addition, for those who RSVP AND show up (obviously) for a night of gaming will get a bonus random pack.

6) Q: Why allow 6 player games?
A: Because I don't want to penalize people for showing up. If we have 7 players, I may have 1 person play two games but can only win on one table.